Igra je planirana da izadje 17. Novembra 2009.
Assassin's Creed II takes place in an open world with nonlinear gameplay, allowing the player to free roam the city and buy weapons which the character buys from vendors at will. Also available is colored dye to change the color of the player-character's outfit. An article published in Game Informer reveals that Assassin's Creed II will grant the player the ability to swim and use the canals of Venice as hiding spots and will allow the player to drag city guards into the water as a means of assassination.
At E3 2009, it was also confirmed by the creative director that Ezio (the character that the player assumes control of during gameplay) will be able to "drive small boats." A young Leonardo da Vinci is recreated within the game, as an aid to the player who provides a host of weapons and contraptions available for use.
At one point in the game, the player can access Leonardo's flying machine which he actually built, keeping airborne using thermals from fires lit by friends gathered previously in the game. The game will also feature a host of new mission types for the player to complete.
ScrewAttack revealed that there will be many weapons included in the game such as halberds, axes, long pikes, swords, daggers, and numerous others. Six additional weapons can be unlocked by players who completed Assassin's Creed: Bloodlines by linking their PSP to their PS3. Additionally, the player can disarm opponents and use their own weapons against them.
The game is stated to have a much more sophisticated combat system; the player will have to use a variety of tactics on different enemies and – as demonstrated in E3 2009 demo – can now assassinate two people at once by means of Ezio's dual hidden blades. The player will also be able to automatically commit a stealth kill if the player is positioned correctly in proximity to the target and if Ezio remains anonymous without having to select the hidden blades. The poison blade is another one of the hidden blade upgrades that Ezio will get from da Vinci. He will only be able to use it when he is in low profile. The needle is very small and can be used without the target noticing it. When he stings his victim with the poison needle, the victim continues his tasks until he starts losing his balance and finally, falls into a “berserk” mode. The victim then starts attacking everyone surrounding him. If it's a guard who is poisoned, he takes his sword out and attacks with it. This creates a lot of commotion and attracts the attention of guards in the area. After a few seconds, the victim dies and guards come to investigate. Thanks to this commotion, the player will already be far from his victim and the attention of the guards.
The developers also say since in Assassin's Creed there were around 5-6 misson types, this time around there is around 14-16 misson types. This makes for bigger missions altogether, as it starts as an escort mission, then becomes a chase mission, and then ends as an assassination mission. The structure of missions from Assassin's Creed is taken away, so there is no more investigating, as you can get missions from people on the street and people you meet. There is roughly 200 missions in this game, with 100 of them being for the main narrative, while the other hundred being for the side quests.
The health system has been adjusted to allow for a more dynamic and participatory experience, meaning that the "memory sync" system used in the first game only helps to recharge health up to a certain point.
As well as using water as a hiding place, the player can utilize a broader array of scenery as cover and can now blend in with any crowd rather than a group of scholars dressed in white, as in Assassin's Creed.
Like in the 2006 video game Hitman: Blood Money, there will be a notoriety system, and the player will become more notorious as Ezio completes more missions, however Ezio's infamy can be reduced by bribing, removing wanted posters of him or assassinating witnesses. Also, a day and night cycle has been added to the game, giving the sense of a passage of time but additionally certain missions will only be able to be performed during the day or night .
The game will feature some sort of economic system that makes it possible to hire services from non-player characters (NPCs). Ezio can steal from any of the NPCs, and likewise there are NPCs who can also steal from Ezio. The player can also use money to buy tools made by Leonardo da Vinci.
Besides the main city of the game, the player can access hidden locations such as catacombs and caves, the contents of which have been compared by the developers to the Prince of Persia series. Exploring these locations rewards the player. It has also been said that the player can choose to throw money to the ground, which attracts the attention of nearby civilians, creating a distraction. Additionally, the eagle vision from the first game has been improved, now giving the option of remaining in third person with eagle vision initiated, allowing the player to spot targets while moving.
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